"Action, adventure and intrigue"
In the distant future five of the most powerful businesses
in the world come together and built Villanueva a working
colony on the moon. There is also small federal facility
Armstrong Base where Wendy Scheer works. Ten years ago an
extraterrestrial artifact was found past Pluto. Erik
Morrison is in charge of Ad Astra, the building of a
spaceship to find the origins of the artifact. Wendy is
forbidden to enter Villanueva because she has a psi
ability that makes people want to do what she asks. Erik's security officer is just now dismantling Wendy's
spy network sending back to Earth anyone they think might
haven been her agent. One of those due to be shipped home
is Enola Hasbro who doesn't want to leave and jumps at the
chance when offered new employment. There is a movement a
foot to stop Ad Astra from becoming a reality and
unknowingly, Enola is in the middle of it. Erik thinks
there is nothing to the reports of danger to his life
while Wendy is doing her utmost to keep him alive. Action, adventure and intrigue are the hallmarks of FALL
GIRL. This would make a fantastic movie because people
will really care about the characters, especially Enola
who becomes the object of opposing forces trying to
manipulate her. Erik is an interesting figure who in a
little over a decade becomes a power on Villanueva and
seems destined to be a hero recognized for future
generations for his work in space travel. Harriet Klausner
Reviewed by Harriet Klausner
Posted July 11, 2005
SummaryOn Earth's moon, a starship is being built to explore an
alien artifact. But one newswoman has become a pawn in a
conspiracy that could end the project--as well as her own
life.
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