"Powerful sword and sorcery tale"
On the world of Darkover during the age of THE HUNDRED
KINGDOMS, petty kings make the Towers (places where people
with strong psychic powers gather) build laran (psychic)
weapons that can be used without the combatants ever
coming face the face. In the tower of Arilinn two young
men strike up a friendship that will last them all their
lives and change their world for the better. Carolin Hastur, destined to become king, is sent to
Arillinn tower to learn how to use and control his laran
powers. Varzil Ridenow, whose family was former enemies
of Hastur and now become wary allies, goes against his
father's wishes to enter the Tower because he feels
Darkover needs his powers as they are the strongest in the
land. They share a dream of making The Towers independent
of Kings and banning all distance weapons. That goal has
a chance of being fulfilled if Aerlin and Carolin elude
the evil sorcery of Eduin, whose father is the outlawed ex-
keeper Rumail Deslucido. Carolin must also wrest the
kingdom away from his cousin Rokhal who seized it when the
old king died. ZANDRU'S FORGE is a powerful sword and sorcery tale
starring two heroes who share a dream and fight to make it
a reality. Marion Zimmer Bradley and Deborah J. Ross have
written a novel so fulfilling and satisfying that it is
impossible to put down. There is plenty of action and the
characters are fully developed, even the villains, making
it easy to understand what motivates them. Fans of
Darkover will not want to miss out on this work that adds
more detail to the age of The Hundred Kingdoms. Harriet Klausner
Reviewed by Harriet Klausner
Posted May 3, 2004
SummaryThis brand-new novel of Darkover-a direct sequel to The
Fall of Neskaya and the second book in the Clingfire
trilogy-is the result of the late Marion Zimmer Bradley's
collaboration with Deborah J. Ross. Set in the era of The
Hundred Kingdoms, a lawless time of war and unrest on the
planet Darkover, it is the epic tale of a legendary
friendship forged between King and Keeper.
A friendship that would ultimately bring about the end of
all long disatnce weapons-and the beginning of a new
destiny for Darkover...
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